A ManvsMachine project.
Exploring the new, radically re-invented Vapormax - gravity defying cushioning system.
Working as part of the in-house team at ManvsMachine, I was involved in the animation and soft body sim of the shoe touchdown
shot and lighting, rendering and compositing of the the Vapormax launch film. The end shot sim was also used in the Day To Night Collection.
Concept, Design & Directon: ManvsMachine Sound: Resonate